When players land on it, Koopa Kid appears and causes an event that may hinder or help the player. Its function depends on the Capsule placed on it.ĭepends on the Orb placed on it, and the owner gets 5 coins if landed on.Īppears at the end of a Solo Board and will unlock a Rare Mini-Game.Ĭharacter Spaces thrown by Koopa Kids with a Koopa Kid Orb. Warps whoever stops on it to another player's position.ĭonkey Kong will appear and cause a positive event. The one who stops on it must roll a Dice Block, and then travel that number of spaces backwards.ĭoubles the stats of the player's partners. Owners get 5 coins, and others must pay coins to the Owner. The one who stops on it will claim it as their own space. In Mario Party: Island Tour, it gives the player an item. ![]() The one who stops on it gets all the stored coins.Īn Item minigame starts. Players who pass it must pay 5 coins which will be stored in the bank. Stars can be bought for a number of coins that varies between game and board. Only one per board, unless a last five turns event adds more star spaces in Mario Party 5. In Mario Party 5, players can receive a Super Mushroom or a Cursed Mushroom that will affect their dice roll on the next turn.īowser appears and causes an event, usually negative for the player who lands on the space. In Mario Party 4, players can choose a big or small box to get a Mega Mushroom or Mini Mushroom, but the size of the box does not always correspond to what mushroom they get. In Mario Party, this space either gives a second Dice Block to extend the turn of the player who stopped on it, or makes that player skip their next turn, depending on the result of a roulette block. Starts a board event the event differs on each board, and most boards in the series have multiple events that are tied to separate Event Spaces. In Mario Party: Island Tour, it also serves as a danger space in Banzai Bill's Mad Mountain. In Mario Party: Island Tour, also serves as a safe space in Banzai Bill's Mad Mountain. This list shows which spaces have appeared during the Mario Party series. The most common spaces that have appeared in nearly every Mario Party game are the Blue Spaces and Red Spaces, which add three coins and subtract three coins, respectively. The shapes of the spaces have also changed throughout the series, ranging from circular to hexagonal. Some are recurring, but there are some that appear only in certain games. Throughout the Mario Party series, there have been several different spaces. More than one character can stop on a space. ![]() There are some spaces that cannot be stopped on, such as the Star Space. Depending on the number rolled by the Dice Block, they can be stopped on or passed. ![]() When stopped on, they will cause an event to occur, which can range from benefiting the player to causing a massive event in the board. Spaces are marked areas that appear throughout game boards in the Mario Party series. Princess Daisy on top of a Blue Space “Different spaces have very different effects! Fortune! Or disaster! Anything goes!” - MC Ballyhoo, Mario Party 8
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