For the adventure to work, the PCs must find that secret door. In D&D this solution is easy because it’s built right into the rules: The secret door can be found with a successful Search check.īut let’s say that, instead of some random treasure, there is something of absolutely vital importance behind that door. Finding the secret door is a problem, but it’s not a chokepoint, so I only need to come up with one solution. There's an article about the Three Clue Rule that goes into this in more detail:įor example, let’s say that there’s a secret door behind which is hidden some random but ultimately unimportant treasure. If you're hiding anything that's important to your story - in other words, anything where the game would be worse if the players somehow failed to find it - you need to make sure your adventure includes lots of ways to find that thing. So how should I go about stopping the meta-gaming? These are two specific examples, but in general the group doesn't hesitate to use knowledge their player, but not their character, has to take in-game actions. In my campaign my players have done this sort of thing semi-often, like using healing spells on ghouls even though this is the first time the character had even heard of a ghoul. In game, his character has searched and determined there is nothing there, so that should be it right? They're clearly using meta-gaming to keep at the hidden area even though their characters have no reason to do so. One of the players says that they want to spend the rest of the day looking through the dungeon with a fine tooth comb to "make sure" there aren't any hidden doors. They made a perception and magic check to look for a hidden door but the rolls fell short, so I informed them that they have not detected any doorways. They cleared most of the entire dungeon except a hidden door to an area that holds some loot but nothing integral to the game.īecause of how Roll20 works, they see a huge black area in the bottom right that's currently still in "fog of war." Because of this, they know out of character that there is still some dungeon area there left unexplored. In the campaign that I'm running, the party is currently in a dungeon.
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